![]() ![]() ![]() It starts promising enough: two half-siblings exist, children of a pirate who dreamed of uniting the Caribbean islands under his rule but ultimately failing. Now that we've got the final copy in our hands, we're slightly disappointed in the story aspect. However, our preview copy was, naturally, incomplete, so we couldn't exactly see how the storyline worked into the overall structure of the game. Akella apparently changed its mind by E3 2006, as our first hands-on preview showed us that a storyline had been integrated into gameplay. ![]() We Don't Need No Stinkin' Story When we previewed AoP at E3 in 2005, developer Akella had told us that in the interest of player freedom, there would be no storyline, encouraging the player to make the adventure himself or herself. So, just what is the consensus for Playlogic International's newest release, Age of Pirates: Caribbean Tales? Is it the greatest pirate game ever, able to topple the all-mighty Sid Meier's Pirates!? Or is it destined to rest at the bottom of Davy Jones's locker? Read on to find out. Every game has its devout fans, of course, just as the very same game will have some people calling it the worst idea ever in entertainment. The dichotomy of these thematic phases is that, while there are a lot of similarities between all the games in a particular genre or theme, each tries to make itself as different as possible to elevate itself above the competition. ![]()
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